Speech
Command Format
NameSpace.name(requiredParameters, [optionalParameters=defaultValue]);
void Orion.Print(['color'], 'text');
Prints 'text' string into system chat.
If only 'text' string was passed, default color [no color] will be used.
color
- message color.
text
- message text.
void Orion.CharPrint('serial', 'color', 'text');
Print a message above character with given serial.
serial
- given character serial.
color
- message color.
text
- message text.
void Orion.Say('text');
Display 'text' speech in client.
void Orion.SetFontColor(state, ['color'=0x02B2]);
Changes font color of YOUR character to given color argument ( if given ) and disables/enables this feature by state argument.
state
- can be either true or false.
color
- message color.
bool Orion.GetFontColor();
Returns state of Orion.SetFontColor() option.
String Orion.GetFontColorValue();
Returns color value of Orion.SetFontColor() option.
void Orion.SetCharactersFontColor(state, ['color'=0x02B2]);
Changes font color of all characters to a given color argument ( if given ) and disables/enables this feature by state argument.
state
- can be either true or false.
color
- message color.
bool Orion.GetCharactersFontColor();
Returns state of Orion.SetCharactersFontColor() option.
String Orion.GetCharactersFontColorValue();
Returns color value of Orion.SetCharactersFontColor() option.
void Orion.SayYell('some text');
Do 'yelling' speech.
void Orion.SayWhisper('some text');
Do 'whisper' speech.
void Orion.SayEmote('some text');
Do 'emote' speech.
void Orion.SayBroadcast('some text');
Do 'broadcast' speech.
void Orion.SayParty('some text');
Send 'text' to party chat.
void Orion.SayGuild('some text');
Send 'text' to guild chat.
void Orion.SayAlliance('some text');
Send 'text' to alliance chat.