Client Options
Command Format
NameSpace.name(requiredParameters, [optionalParameters=defaultValue]);
bool Orion.OptionSound();
Get status of Sound option.
Result: true if enabled.
void Orion.OptionSound(state);
Set Sound option status.
int Orion.OptionSoundVolume();
Get status of Sound Volume option.
Result: Integer Value.
void Orion.OptionSoundVolume(value);
Set Sound Volume option status.
bool Orion.OptionMusic();
Get status of Music option.
Result: true if enabled.
void Orion.OptionMusic(state);
Set Music option status.
int Orion.OptionMusicVolume();
Get status of Music option.
Result: Integer Value.
void Orion.OptionMusicVolume(value);
Set Sound Volume option status.
bool Orion.OptionUseTooltips();
Get status of Use Tooltips option.
Result: true if enabled.
void Orion.OptionUseTooltips(state);
Set Use Tooltips option status.
bool Orion.OptionAlwaysRun();
Get status of Always Run option.
Result: true if enabled.
void Orion.OptionAlwaysRun(state);
Set Always Run option status.
bool Orion.OptionNewTargetSystem();
Get status of New Target System option.
Result: true if enabled.
void Orion.OptionNewTargetSystem(state);
Set New Target System option status.
bool Orion.OptionObjectHandles();
Get status of Object Handles option.
Result: true if enabled.
void Orion.OptionObjectHandles(state);
Set Object Handles option status.
bool Orion.OptionScaleSpeech();
Get status of Scale Speech Duration option.
Result: true if enabled.
void Orion.OptionScaleSpeech(state);
Set Scale Speech Duration option status.
int Orion.OptionScaleSpeechDelay();
Get status of Scale Speech Delay option.
Result: Integer Value.
void Orion.OptionScaleSpeechDelay(value);
Set Scale Speech Delay option status.
bool Orion.OptionIgnoreGuildMessages();
Get status of Ignore Guild Messages option.
Result: true if enabled.
void Orion.OptionIgnoreGuildMessages(state);
Set Ignore Guild Messages option status.
bool Orion.OptionIgnoreAllianceMessages();
Get status of Ignore Guild Messages option.
Result: true if enabled.
void Orion.OptionIgnoreAllianceMessages(state);
Set Ignore Alliance Messages option status.
bool Orion.OptionDarkNights();
Get status of Dark Nights option.
Result: true if enabled.
void Orion.OptionDarkNights(state);
Set Dark Nights option status.
bool Orion.OptionColoredLighting();
Get status of Colored Lighting option.
Result: true if enabled.
void Orion.OptionColoredLighting(state);
Set Colored Lighting option status.
bool Orion.OptionCriminalActionsQuery();
Get status of Criminal Actions Query option.
Result: true if enabled.
void Orion.OptionCriminalActionsQuery(state);
Set Criminal Actions Query option status.
bool Orion.OptionCircleOfTransparency();
Get status of Circle Of Transparency option.
Result: true if enabled.
void Orion.OptionCircleOfTransparency(state);
Set Circle Of Transparency option status.
int Orion.OptionCircleOfTransparencyValue();
Get status of Circle Of Transparency value option.
Result: Integer Value.
void Orion.OptionCircleOfTransparencyValue(value);
Set the Circle Of Transparency Value option status.
bool Orion.OptionLockResizingGameWindow();
Get the status of the Lock Resizing Game Window option.
Result: true if enabled.
void Orion.OptionLockResizingGameWindow(state);
Set the Lock Resizing Game Window option status.
int Orion.OptionFPSValue();
Get the state of the FPS Value option.
Result: Integer Value.
void Orion.OptionFPSValue(value);
Set the state of the FPS Value option.
bool Orion.OptionUseScalingGameWindow();
Get the status of the Use Scaling Game Window option.
Result: true if enabled.
void Orion.OptionUseScalingGameWindow(state);
Set the Use Scaling Game Window option status.
int Orion.OptionDrawStatusState();
Get the status of the Draw Status State option.
Result: Integer Value.
void Orion.OptionDrawStatusState(state);
Set the Draw Status State option status.
bool Orion.OptionDrawStumps();
Get the status of the Draw Stumps option.
Result: true if enabled.
void Orion.OptionDrawStumps(state);
Set the Draw Stumps option status.
bool Orion.OptionMarkingCaves();
Get the status of the Marking Caves option.
Result: true if enabled.
void Orion.OptionMarkingCaves(state);
Set the Marking Caves option status.
bool Orion.OptionNoVegetation();
Get the status of the No Vegetation option.
Result: true if enabled.
void Orion.OptionNoVegetation(state);
Set the No Vegetation option status.
bool Orion.OptionNoFieldsAnimation();
Get the status of the No Fields Animation option.
Result: true if enabled.
void Orion.OptionNoFieldsAnimation(state);
Set the No Fields Animation option status.
bool Orion.OptionStandardCharactesFrameRate();
Get the status of the Standard Charactes FrameRate option.
Result: true if enabled.
void Orion.OptionStandardCharactesFrameRate(state);
Set the Standard Charactes FrameRate option status.
bool Orion.OptionStandardItemsFrameRate();
Get the status of the Standard Items Frame Rate option.
Result: true if enabled.
void Orion.OptionStandardItemsFrameRate(state);
Set the Standard Items Frame Rate option status.
bool Orion.OptionLockGumpsMoving();
Get the status of the Lock Gumps Moving option.
Result: true if enabled.
void Orion.OptionLockGumpsMoving(state);
Set the Lock Gumps Moving option status.
bool Orion.OptionEnterChat();
Get the status of the Enter Chat option.
Result: true if enabled.
void Orion.OptionEnterChat(state);
Set the Enter Chat option status.
int Orion.OptionHiddenCharacters();
Get the status of the Hidden Characters option.
Result: Integer Value.
void Orion.OptionHiddenCharacters(state);
Set the Hidden Characters option status.
int Orion.OptionHiddenCharactersAlpha();
Get the status of the Hidden Characters Alpha option.
Result: Integer Value.
void Orion.OptionHiddenCharactersAlpha(value);
Set the Hidden Characters Alpha option status.
bool Orion.OptionHiddenCharactersModeOnlyForSelf();
Get the status of the Hidden Characters Mode Only For Self option.
Result: true if enabled.
void Orion.OptionHiddenCharactersModeOnlyForSelf(state);
Set the Hidden Characters Mode Only For Self option status.
bool Orion.OptionTransparentSpellIcons();
Get the status of the Transparent Spell Icons option.
Result: true if enabled.
void Orion.OptionTransparentSpellIcons(state);
Set the Transparent Spell Icons option status.
int Orion.OptionSpellIconsAlpha();
Get the status of the Spell Icons Alpha option.
Result: Integer Value.
void Orion.OptionSpellIconsAlpha(value);
Set the Spell Icons Alpha option status.
bool Orion.OptionFastRotation();
Get the status of the Fast Rotation option.
Result: true if enabled.
void Orion.OptionFastRotation(state);
Set the Fast Rotation option status.