Client Options

Command Format

NameSpace.name(requiredParameters, [optionalParameters=defaultValue]);



bool Orion.OptionSound();

Get status of Sound option.

Result: true if enabled.



void Orion.OptionSound(state);

Set Sound option status.



int Orion.OptionSoundVolume();

Get status of Sound Volume option.

Result: Integer Value.



void Orion.OptionSoundVolume(value);

Set Sound Volume option status.



bool Orion.OptionMusic();

Get status of Music option.

Result: true if enabled.



void Orion.OptionMusic(state);

Set Music option status.



int Orion.OptionMusicVolume();

Get status of Music option.

Result: Integer Value.



void Orion.OptionMusicVolume(value);

Set Sound Volume option status.



bool Orion.OptionUseTooltips();

Get status of Use Tooltips option.

Result: true if enabled.



void Orion.OptionUseTooltips(state);

Set Use Tooltips option status.



bool Orion.OptionAlwaysRun();

Get status of Always Run option.

Result: true if enabled.



void Orion.OptionAlwaysRun(state);

Set Always Run option status.



bool Orion.OptionNewTargetSystem();

Get status of New Target System option.

Result: true if enabled.



void Orion.OptionNewTargetSystem(state);

Set New Target System option status.



bool Orion.OptionObjectHandles();

Get status of Object Handles option.

Result: true if enabled.



void Orion.OptionObjectHandles(state);

Set Object Handles option status.



bool Orion.OptionScaleSpeech();

Get status of Scale Speech Duration option.

Result: true if enabled.



void Orion.OptionScaleSpeech(state);

Set Scale Speech Duration option status.



int Orion.OptionScaleSpeechDelay();

Get status of Scale Speech Delay option.

Result: Integer Value.



void Orion.OptionScaleSpeechDelay(value);

Set Scale Speech Delay option status.



bool Orion.OptionIgnoreGuildMessages();

Get status of Ignore Guild Messages option.

Result: true if enabled.



void Orion.OptionIgnoreGuildMessages(state);

Set Ignore Guild Messages option status.



bool Orion.OptionIgnoreAllianceMessages();

Get status of Ignore Guild Messages option.

Result: true if enabled.



void Orion.OptionIgnoreAllianceMessages(state);

Set Ignore Alliance Messages option status.



bool Orion.OptionDarkNights();

Get status of Dark Nights option.

Result: true if enabled.



void Orion.OptionDarkNights(state);

Set Dark Nights option status.



bool Orion.OptionColoredLighting();

Get status of Colored Lighting option.

Result: true if enabled.



void Orion.OptionColoredLighting(state);

Set Colored Lighting option status.



bool Orion.OptionCriminalActionsQuery();

Get status of Criminal Actions Query option.

Result: true if enabled.



void Orion.OptionCriminalActionsQuery(state);

Set Criminal Actions Query option status.



bool Orion.OptionCircleOfTransparency();

Get status of Circle Of Transparency option.

Result: true if enabled.



void Orion.OptionCircleOfTransparency(state);

Set Circle Of Transparency option status.



int Orion.OptionCircleOfTransparencyValue();

Get status of Circle Of Transparency value option.

Result: Integer Value.



void Orion.OptionCircleOfTransparencyValue(value);

Set the Circle Of Transparency Value option status.



bool Orion.OptionLockResizingGameWindow();

Get the status of the Lock Resizing Game Window option.

Result: true if enabled.



void Orion.OptionLockResizingGameWindow(state);

Set the Lock Resizing Game Window option status.



int Orion.OptionFPSValue();

Get the state of the FPS Value option.

Result: Integer Value.



void Orion.OptionFPSValue(value);

Set the state of the FPS Value option.



bool Orion.OptionUseScalingGameWindow();

Get the status of the Use Scaling Game Window option.

Result: true if enabled.



void Orion.OptionUseScalingGameWindow(state);

Set the Use Scaling Game Window option status.



int Orion.OptionDrawStatusState();

Get the status of the Draw Status State option.

Result: Integer Value.



void Orion.OptionDrawStatusState(state);

Set the Draw Status State option status.



bool Orion.OptionDrawStumps();

Get the status of the Draw Stumps option.

Result: true if enabled.



void Orion.OptionDrawStumps(state);

Set the Draw Stumps option status.



bool Orion.OptionMarkingCaves();

Get the status of the Marking Caves option.

Result: true if enabled.



void Orion.OptionMarkingCaves(state);

Set the Marking Caves option status.



bool Orion.OptionNoVegetation();

Get the status of the No Vegetation option.

Result: true if enabled.



void Orion.OptionNoVegetation(state);

Set the No Vegetation option status.



bool Orion.OptionNoFieldsAnimation();

Get the status of the No Fields Animation option.

Result: true if enabled.



void Orion.OptionNoFieldsAnimation(state);

Set the No Fields Animation option status.



bool Orion.OptionStandardCharactesFrameRate();

Get the status of the Standard Charactes FrameRate option.

Result: true if enabled.



void Orion.OptionStandardCharactesFrameRate(state);

Set the Standard Charactes FrameRate option status.



bool Orion.OptionStandardItemsFrameRate();

Get the status of the Standard Items Frame Rate option.

Result: true if enabled.



void Orion.OptionStandardItemsFrameRate(state);

Set the Standard Items Frame Rate option status.



bool Orion.OptionLockGumpsMoving();

Get the status of the Lock Gumps Moving option.

Result: true if enabled.



void Orion.OptionLockGumpsMoving(state);

Set the Lock Gumps Moving option status.



bool Orion.OptionEnterChat();

Get the status of the Enter Chat option.

Result: true if enabled.



void Orion.OptionEnterChat(state);

Set the Enter Chat option status.



int Orion.OptionHiddenCharacters();

Get the status of the Hidden Characters option.

Result: Integer Value.



void Orion.OptionHiddenCharacters(state);

Set the Hidden Characters option status.



int Orion.OptionHiddenCharactersAlpha();

Get the status of the Hidden Characters Alpha option.

Result: Integer Value.



void Orion.OptionHiddenCharactersAlpha(value);

Set the Hidden Characters Alpha option status.



bool Orion.OptionHiddenCharactersModeOnlyForSelf();

Get the status of the Hidden Characters Mode Only For Self option.

Result: true if enabled.



void Orion.OptionHiddenCharactersModeOnlyForSelf(state);

Set the Hidden Characters Mode Only For Self option status.



bool Orion.OptionTransparentSpellIcons();

Get the status of the Transparent Spell Icons option.

Result: true if enabled.



void Orion.OptionTransparentSpellIcons(state);

Set the Transparent Spell Icons option status.



int Orion.OptionSpellIconsAlpha();

Get the status of the Spell Icons Alpha option.

Result: Integer Value.



void Orion.OptionSpellIconsAlpha(value);

Set the Spell Icons Alpha option status.



bool Orion.OptionFastRotation();

Get the status of the Fast Rotation option.

Result: true if enabled.



void Orion.OptionFastRotation(state);

Set the Fast Rotation option status.