Menu
Command Format
NameSpace.name(requiredParameters, [optionalParameters=defaultValue]);
void Orion.InfoMenu();
Display information about the content of the last menu in the journal that came from the server.
(Introduced in OA 2.0.8.0) index - gump index, -1 or lastmenu will display information about last gump ( if it was there ).
void Orion.WaitMenu('prompt', 'choice');
Waiting for the menu with the title 'prompt' to select object 'choice'.
(Introduced in OA 2.0.8.0) Choice can be numeric, it will chose a choice according to its index. You can also use 'random' - to get a random one.
void Orion.CancelWaitMenu();
Cancel the menu waiting.
int Orion.MenuCount();
Information about the number of open menus.
Result: the amount of open menus.
MenuObject Orion.GetMenu('nameOrIndex');
Get the menu object by name/index.
Result: the object of type MenuObject or null if the menu with the specified name or index does not exist.
void Orion.SelectMenu('name', 'itemName');
Make a choice in the client's open menu - 'name' of the item that named itemName.
void Orion.CloseMenu('name');
Close the open menu 'name' in the client.
bool Orion.WaitForMenu([delay=1000]);
Awaits ( blocks execution ) for a menu for a given 'delay' of time in ms.
Returns true is a menu was received during the given delay.