Client - Options tab 2

options2

  1. Debug options output debugging information to the window.

    • No debug Don't display information about debugging.

    • FPS only Display only the number FPS;

    • Debugging Show debugging information (fps count, scale , loaded object amount, etc...).

  2. FPS rate Desired fps count (Actual may differ from the one indicated here under heavy loads and / or at a slow video card).

  3. Reduce FPS when UO window is inactive Cut the FPS do predefined number if the window is inactive.

  4. Standard characters animation delay Standard delay between changing frames of living being animations.

  5. Standard items animation delay The standard delay between changing frames of animated objects.

  6. Use scaling in game window use scaling of game window (test version).

  7. Remove object's text with alpha-blending text deleting with alpha blending (smooth text removal).

  8. Draw characters status mode show character status in the world:

    • No draw - do not show;

    • Above character (Text) - Show above character (displayed with text);

    • Under character (Line) - Show under character (gump with hp line).

    Draw characters status condition - conditions for character status display:

    • Always- always display;

    • HP <> MaxHP - Display only if hp is not equal to max.(more or less);

    • HP lower % - hp is lower of displayed % of max.

  9. Change trees to stumps - trees will be replaced with stumps;

  10. Marking cave tiles - caved tiles;

  11. Hide vegetation - hide vegetation;

  12. No fields animation - inanimate fields;

  13. Lock gumps moving - Ability to block accidental closing or moving of certain types of gump. When the option is on and Ctrl + Alt is pressed, locks appear on the available gumps. Green - gump not locked, red - blocked;

  14. Chat need press 'Enter' to activate it - For chat activation press enter;

  15. Hidden characters display mode - display mode of hidden characters:

  • Original - without changes;

  • With alpha-blending, alpha - uses alpha-blending, value is configurable;

  • With spectral color - uses spectral color;

  • With special spectral color - uses special spectral color;

  1. Change hidden characters mode only for your person- changes hidden characters only for yourself;

  2. Transparent spell icons, alpha - use transparency for cast icons. level is configurable;

  3. Old style maximized statusbar - in new client maximied statusbar is shown from old client gump;

  4. Original party statusbar gump - replace party statusgroup to basic;

  5. Colorize characters by state - colorize characters based on state (poisoned, paralyzed);

  6. Change animated fields to tiles - change fields to tiles;

  7. Add paperdoll slots- add slots to paperdoll for small things;

  • Scale images in slots - scale objects on paperdoll (test version);

  1. Remove statusbars without objects - remove statusbar,whose objects cannot be seen

  2. Show console entry mode under game window - console entry mode under game window;

  3. Draw aura under characters mode -draw aura under character:

  • Never - never show;

  • Only in war mode - show only if war mode is on

  • Always - always show.

  1. Draw aura only if Ctrl pressed - draw aura if Ctrl is pressed;

  2. Screenshots format - screen format:

  • BMP

  • PNG

  • TIFF

  • JPEG

  1. Remove or new draw objects displaying with use blending - smoothly remove/draw world objects/statics with alpha-blending use.

  2. Draw helmets on shroud in the world - draw helmet about shroud in the world;

  3. Draw world map before all gumps - draw world map for all gumps;

  4. No draw roofs - without roof draws.